Digital-Tutors - Sculpting a Low Polygon Jacket Using UVs in ZBrush

Digital-Tutors - Sculpting a Low Polygon Jacket Using UVs in ZBrush

File Size: 365.32 MB

Creat Time: 2014-11-24 02:34:46

Last Active: 2024-11-21 19:02:00

Active Degree: 310

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File List:

  1. Sculpting a Low Polygon Jacket Using UVs in ZBrush.zip 56.87 MB
  2. 03 Finishing our base mesh.flv 42.11 MB
  3. 05 Creating UVs for our jacket.flv 40.23 MB
  4. 02 Creating our base mesh in Maya.flv 34.76 MB
  5. 13 Creating diffuse and specular maps with dDo.flv 31.17 MB
  6. 09 Keeping track of our sculpt with Marmoset Toolbag.flv 29.97 MB
  7. 04 Creating a base mesh inside of ZBrush.flv 26.41 MB
  8. 11 Creating and finishing a new jacket design.flv 17.85 MB
  9. 06 Finishing our jacket model inside of Maya.flv 17.52 MB
  10. 08 Testing our sculpting workflow.flv 17.12 MB
  11. 12 Adding decals and details to our normal map.flv 16.93 MB
  12. 10 Setting up the seams on our jacket.flv 15.19 MB
  13. 07 Setting up our modeling workflow inside ZBrush.flv 14.40 MB
  14. 01 Introduction and project overview.flv 4.82 MB