Digital Tutors - Creating a Transformable Flying Car in Maya and Silo

Digital Tutors - Creating a Transformable Flying Car in Maya and Silo

File Size: 2.03 GB

Creat Time: 2014-11-21 00:21:11

Last Active: 2014-11-20 16:21:11

Active Degree: 1

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File List:

  1. 13. UV mapping with Smooth Mesh.mp4 165.06 MB
  2. 12. Finishing car body UV mapping.mp4 161.68 MB
  3. 11. Beginning car body UV mapping.mp4 140.84 MB
  4. 07. Building the wheels.mp4 134.94 MB
  5. 17. Texture construction.mp4 132.93 MB
  6. 06. Adding door and bonnet details.mp4 119.60 MB
  7. 05. Defining the wheel arches and panels.mp4 118.83 MB
  8. 15. Occlusion map baking.mp4 114.49 MB
  9. 19. Basic scene lighting setup.mp4 111.79 MB
  10. 08. Adding the thrusters.mp4 107.34 MB
  11. 09. Creating the wings.mp4 101.70 MB
  12. 20. Basic shader setup for car paint, chrome, and glass.mp4 96.34 MB
  13. 10. Final vehicle models.mp4 92.43 MB
  14. 03. Blocking out the car body.mp4 89.75 MB
  15. 16. Diffuse map baking.mp4 84.87 MB
  16. 04. Refining the car body.mp4 80.31 MB
  17. 18. Car transformation rigging.mp4 77.21 MB
  18. 14. Creating a UV layout for the vehicle.mp4 54.93 MB
  19. project_files.rar 45.33 MB
  20. 02. Initial project requirements and base model construction.mp4 40.08 MB
  21. 01. Introduction and project overview.mp4 10.31 MB
  22. readme.txt 1 KB
  23. nfo.nfo 1 KB