[The Gnomon Workshop] Modeling and Rendering a Realistic Jumping Spider with Eric Keller [ENG-RUS]

The Gnomon Workshop Modeling and Rendering a Realistic Jumping Spider with Eric Keller ENG-RUS

File Size: 13.45 GB

Creat Time: 2024-05-25 13:56:17

Last Active: 2024-06-27 13:51:31

Active Degree: 13

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File List:

  1. ProjectFiles.7z 1010.52 MB
  2. 12. Sculpt spider's surface details in ZBrush.mp4 792.17 MB
  3. 24. Groom and shade the Yeti fur on the spider.mp4 777.30 MB
  4. 10. Create a low-poly spider topology in Maya.mp4 714.91 MB
  5. 11. Create the spider's UV texture coordinates in Maya.mp4 658.65 MB
  6. 25. Breakdown of final spider Redshift render.mp4 608.13 MB
  7. 22. Apply color texture maps to the abdomen fur.mp4 563.91 MB
  8. 07. Refine the segments of the legs.mp4 542.66 MB
  9. 13. Polypaint the spider's fur color pattern in ZBrush.mp4 537.82 MB
  10. 23. Create Yeti for nudes for the spider's head.mp4 528.11 MB
  11. 21. Create Yeti fur nodes for the spider's abdomen.mp4 518.54 MB
  12. 08. Define the spider's eyes and mouthparts.mp4 512.40 MB
  13. 20. Set up Spider's Redshift materials in Maya.mp4 486.28 MB
  14. 02. Overview of basic spider anatomy.mp4 478.44 MB
  15. 18. Pose the jumping spider in ZBrush.mp4 477.20 MB
  16. 05. Rough out the forms of the spider.mp4 443.07 MB
  17. 15. Bake spider detail maps in Substance Painter.mp4 439.98 MB
  18. 14. Export spider texture and displacement maps from ZBrush.mp4 436.46 MB
  19. 09. Finishing the ZBrush spider sculpt.mp4 418.13 MB
  20. 19. Establish basic lighting and view of the spider in Maya.mp4 395.49 MB
  21. 16. Paint spider's exoskeleton in Substance Painter.mp4 373.49 MB
  22. 06. Refine the forms of the Head.mp4 355.64 MB
  23. 03. Using ZBrush ZSpheres to block out the spider.mp4 291.07 MB
  24. 17. Export spider textures from Substance Painter.mp4 283.86 MB
  25. 04. Split the spider mesh into subtools.mp4 278.68 MB
  26. 01. Introduction.mp4 64.49 MB
  27. 12. Sculpt spider_s surface details in ZBrush.mp3 51.94 MB
  28. 24. Groom and shade the Yeti fur on the spider.mp3 45.34 MB
  29. 02. Overview of basic spider anatomy.mp3 41.42 MB
  30. 10. Create a low-poly spider topology in Maya.mp3 40.69 MB
  31. 25. Breakdown of final spider Redshift render.mp3 39.79 MB
  32. 07. Refine the segments of the legs.mp3 35.89 MB
  33. 11. Create the spider_s UV texture coordinates in Maya.mp3 35.80 MB
  34. 08. Define the spider_s eyes and mouthparts.mp3 34.47 MB
  35. 20. Set up Spider_s Redshift materials in Maya.mp3 34.09 MB
  36. 05. Rough out the forms of the spider.mp3 33.58 MB
  37. 14. Export spider texture and displacement maps from ZBrush.mp3 33.37 MB
  38. 21. Create Yeti fur nodes for the spider_s abdomen.mp3 32.20 MB
  39. 18. Pose the jumping spider in ZBrush.mp3 31.54 MB
  40. 22. Apply color texture maps to the abdomen fur.mp3 30.93 MB
  41. 23. Create Yeti for nudes for the spider_s head.mp3 30.92 MB
  42. 15. Bake spider detail maps in Substance Painter.mp3 30.78 MB
  43. 13. Polypaint the spider_s fur color pattern in ZBrush.mp3 30.58 MB
  44. 16. Paint spider_s exoskeleton in Substance Painter.mp3 28.51 MB
  45. 19. Establish basic lighting and view of the spider in Maya.mp3 27.20 MB
  46. 06. Refine the forms of the Head.mp3 27.15 MB
  47. 09. Finishing the ZBrush spider sculpt.mp3 24.59 MB
  48. 17. Export spider textures from Substance Painter.mp3 24.57 MB
  49. 04. Split the spider mesh into subtools.mp3 19.53 MB
  50. 03. Using ZBrush ZSpheres to block out the spider.mp3 18.26 MB