[The Gnomon Workshop] Modeling and Rendering a Realistic Jumping Spider with Eric Keller [ENG-RUS]
The Gnomon Workshop Modeling and Rendering a Realistic Jumping Spider with Eric Keller ENG-RUS
File Size: 13.45 GB
Creat Time: 2024-05-25 13:56:17
Last Active: 2024-06-27 13:51:31
Active Degree: 13
Magnet Link: Magnet Link
Statement: This site does not provide download links, only text displays, and does not contain any infringement.
File List:
- ProjectFiles.7z 1010.52 MB
- 12. Sculpt spider's surface details in ZBrush.mp4 792.17 MB
- 24. Groom and shade the Yeti fur on the spider.mp4 777.30 MB
- 10. Create a low-poly spider topology in Maya.mp4 714.91 MB
- 11. Create the spider's UV texture coordinates in Maya.mp4 658.65 MB
- 25. Breakdown of final spider Redshift render.mp4 608.13 MB
- 22. Apply color texture maps to the abdomen fur.mp4 563.91 MB
- 07. Refine the segments of the legs.mp4 542.66 MB
- 13. Polypaint the spider's fur color pattern in ZBrush.mp4 537.82 MB
- 23. Create Yeti for nudes for the spider's head.mp4 528.11 MB
- 21. Create Yeti fur nodes for the spider's abdomen.mp4 518.54 MB
- 08. Define the spider's eyes and mouthparts.mp4 512.40 MB
- 20. Set up Spider's Redshift materials in Maya.mp4 486.28 MB
- 02. Overview of basic spider anatomy.mp4 478.44 MB
- 18. Pose the jumping spider in ZBrush.mp4 477.20 MB
- 05. Rough out the forms of the spider.mp4 443.07 MB
- 15. Bake spider detail maps in Substance Painter.mp4 439.98 MB
- 14. Export spider texture and displacement maps from ZBrush.mp4 436.46 MB
- 09. Finishing the ZBrush spider sculpt.mp4 418.13 MB
- 19. Establish basic lighting and view of the spider in Maya.mp4 395.49 MB
- 16. Paint spider's exoskeleton in Substance Painter.mp4 373.49 MB
- 06. Refine the forms of the Head.mp4 355.64 MB
- 03. Using ZBrush ZSpheres to block out the spider.mp4 291.07 MB
- 17. Export spider textures from Substance Painter.mp4 283.86 MB
- 04. Split the spider mesh into subtools.mp4 278.68 MB
- 01. Introduction.mp4 64.49 MB
- 12. Sculpt spider_s surface details in ZBrush.mp3 51.94 MB
- 24. Groom and shade the Yeti fur on the spider.mp3 45.34 MB
- 02. Overview of basic spider anatomy.mp3 41.42 MB
- 10. Create a low-poly spider topology in Maya.mp3 40.69 MB
- 25. Breakdown of final spider Redshift render.mp3 39.79 MB
- 07. Refine the segments of the legs.mp3 35.89 MB
- 11. Create the spider_s UV texture coordinates in Maya.mp3 35.80 MB
- 08. Define the spider_s eyes and mouthparts.mp3 34.47 MB
- 20. Set up Spider_s Redshift materials in Maya.mp3 34.09 MB
- 05. Rough out the forms of the spider.mp3 33.58 MB
- 14. Export spider texture and displacement maps from ZBrush.mp3 33.37 MB
- 21. Create Yeti fur nodes for the spider_s abdomen.mp3 32.20 MB
- 18. Pose the jumping spider in ZBrush.mp3 31.54 MB
- 22. Apply color texture maps to the abdomen fur.mp3 30.93 MB
- 23. Create Yeti for nudes for the spider_s head.mp3 30.92 MB
- 15. Bake spider detail maps in Substance Painter.mp3 30.78 MB
- 13. Polypaint the spider_s fur color pattern in ZBrush.mp3 30.58 MB
- 16. Paint spider_s exoskeleton in Substance Painter.mp3 28.51 MB
- 19. Establish basic lighting and view of the spider in Maya.mp3 27.20 MB
- 06. Refine the forms of the Head.mp3 27.15 MB
- 09. Finishing the ZBrush spider sculpt.mp3 24.59 MB
- 17. Export spider textures from Substance Painter.mp3 24.57 MB
- 04. Split the spider mesh into subtools.mp3 19.53 MB
- 03. Using ZBrush ZSpheres to block out the spider.mp3 18.26 MB
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