Creative Development Advanced HumanIK in Maya with Annick Harmel-Tourneur

Creative Development Advanced HumanIK in Maya with Annick Harmel-Tourneur

File Size: 563.58 MB

Creat Time: 2014-12-06 14:25:05

Last Active: 2024-11-20 17:01:30

Active Degree: 303

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File List:

  1. 3. Overview of the Skeleton Generator window.flv 79.78 MB
  2. 14. Workflow for retargeting.flv 46.60 MB
  3. 8. Creating a control rig and keying groups.flv 39.86 MB
  4. 16. Tweaking mocap data using the HumanIK rig.flv 34.60 MB
  5. 7. Characterization window with our custom skeleton.flv 34.26 MB
  6. 9. Pinning reach and keying groups.flv 29.87 MB
  7. 20. Using MEL with the Character Controls window.flv 29.33 MB
  8. 11. How to create auxiliary effectors.flv 28.20 MB
  9. 19. Using MEL with the Characterization Tool.flv 28.00 MB
  10. 4. Looking at the requirements for using your own skeleton.flv 25.95 MB
  11. 12. How to create pivots effectors.flv 25.13 MB
  12. 2. What is HumanIK.flv 23.49 MB
  13. 13. Preparing for retargeting.flv 22.71 MB
  14. 17. Using retargeted data to pose animation.flv 18.60 MB
  15. 15. Best practices for baking mocap.flv 17.93 MB
  16. 6. Characterization window with the default skeleton.flv 16.09 MB
  17. 18. Using MEL with the Skeleton Generator.flv 16.02 MB
  18. 5. Required nodes for HIK and dealing with extra joints.flv 14.88 MB
  19. 1. Introduction and project overview.flv 13.30 MB
  20. 10. Looking at the HIK rig options.flv 11.71 MB
  21. project_files.zip 7.29 MB