Lynda - Creating Urban Game Environments in 3DS Max

Lynda - Creating Urban Game Environments in 3DS Max

File Size: 1.65 GB

Creat Time: 2014-11-21 13:57:37

Last Active: 2024-11-07 21:39:40

Active Degree: 512

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File List:

  1. Ex Files 502.14 MB
  2. 8. Planning and Constructing Texture Sheets 37.25 MB
  3. 3. Modular Construction of an Urban Environment 36.58 MB
  4. 5. Creating Cornices, Parapets, and Roofs 33.84 MB
  5. 7. Creating a Texture Library in Photoshop 32.58 MB
  6. 5. Creating Cornices, Parapets, and Roofs 31.52 MB
  7. 5. Creating Cornices, Parapets, and Roofs 28.84 MB
  8. 4. Texturing the Modular Construction 28.48 MB
  9. 3. Modular Construction of an Urban Environment 27.93 MB
  10. 5. Creating Cornices, Parapets, and Roofs 26.59 MB
  11. 7. Creating a Texture Library in Photoshop 26.07 MB
  12. 10. Preparing to Export 25.92 MB
  13. 7. Creating a Texture Library in Photoshop 25.86 MB
  14. 4. Texturing the Modular Construction 25.25 MB
  15. 8. Planning and Constructing Texture Sheets 25.10 MB
  16. 4. Texturing the Modular Construction 24.65 MB
  17. 7. Creating a Texture Library in Photoshop 23.85 MB
  18. 7. Creating a Texture Library in Photoshop 23.67 MB
  19. 9. Ambient Occlusion and the Render to Texture Dialog 22.61 MB
  20. 2. Planning the Modeling of Cities for Games 20.50 MB
  21. 6. Assembling Structures 20.10 MB
  22. 2. Planning the Modeling of Cities for Games 19.85 MB
  23. 5. Creating Cornices, Parapets, and Roofs 18.94 MB
  24. 6. Assembling Structures 18.79 MB
  25. 5. Creating Cornices, Parapets, and Roofs 18.43 MB
  26. 8. Planning and Constructing Texture Sheets 18.08 MB
  27. 9. Ambient Occlusion and the Render to Texture Dialog 17.99 MB
  28. 9. Ambient Occlusion and the Render to Texture Dialog 17.98 MB
  29. 5. Creating Cornices, Parapets, and Roofs 17.73 MB
  30. 10. Preparing to Export 17.65 MB
  31. 4. Texturing the Modular Construction 16.65 MB
  32. 2. Planning the Modeling of Cities for Games 16.37 MB
  33. 5. Creating Cornices, Parapets, and Roofs 16.30 MB
  34. 8. Planning and Constructing Texture Sheets 16.07 MB
  35. 4. Texturing the Modular Construction 15.11 MB
  36. 3. Modular Construction of an Urban Environment 14.99 MB
  37. 2. Planning the Modeling of Cities for Games 14.61 MB
  38. 9. Ambient Occlusion and the Render to Texture Dialog 14.48 MB
  39. 3. Modular Construction of an Urban Environment 14.32 MB
  40. 3. Modular Construction of an Urban Environment 14.30 MB
  41. 2. Planning the Modeling of Cities for Games 13.78 MB
  42. 2. Planning the Modeling of Cities for Games 13.24 MB
  43. 11. Conclusion 13.10 MB
  44. 2. Planning the Modeling of Cities for Games 12.37 MB
  45. 8. Planning and Constructing Texture Sheets 12.09 MB
  46. 5. Creating Cornices, Parapets, and Roofs 11.94 MB
  47. 3. Modular Construction of an Urban Environment 11.74 MB
  48. 0. Introduction 11.24 MB
  49. 9. Ambient Occlusion and the Render to Texture Dialog 10.87 MB
  50. 4. Texturing the Modular Construction 10.64 MB