Lynda - Creating Urban Game Environments in 3DS Max
Lynda - Creating Urban Game Environments in 3DS Max
File Size: 1.65 GB
Creat Time: 2014-11-21 13:57:37
Last Active: 2024-11-07 21:39:40
Active Degree: 512
Magnet Link: Magnet Link
Statement: This site does not provide download links, only text displays, and does not contain any infringement.
File List:
- Ex Files 502.14 MB
- 8. Planning and Constructing Texture Sheets 37.25 MB
- 3. Modular Construction of an Urban Environment 36.58 MB
- 5. Creating Cornices, Parapets, and Roofs 33.84 MB
- 7. Creating a Texture Library in Photoshop 32.58 MB
- 5. Creating Cornices, Parapets, and Roofs 31.52 MB
- 5. Creating Cornices, Parapets, and Roofs 28.84 MB
- 4. Texturing the Modular Construction 28.48 MB
- 3. Modular Construction of an Urban Environment 27.93 MB
- 5. Creating Cornices, Parapets, and Roofs 26.59 MB
- 7. Creating a Texture Library in Photoshop 26.07 MB
- 10. Preparing to Export 25.92 MB
- 7. Creating a Texture Library in Photoshop 25.86 MB
- 4. Texturing the Modular Construction 25.25 MB
- 8. Planning and Constructing Texture Sheets 25.10 MB
- 4. Texturing the Modular Construction 24.65 MB
- 7. Creating a Texture Library in Photoshop 23.85 MB
- 7. Creating a Texture Library in Photoshop 23.67 MB
- 9. Ambient Occlusion and the Render to Texture Dialog 22.61 MB
- 2. Planning the Modeling of Cities for Games 20.50 MB
- 6. Assembling Structures 20.10 MB
- 2. Planning the Modeling of Cities for Games 19.85 MB
- 5. Creating Cornices, Parapets, and Roofs 18.94 MB
- 6. Assembling Structures 18.79 MB
- 5. Creating Cornices, Parapets, and Roofs 18.43 MB
- 8. Planning and Constructing Texture Sheets 18.08 MB
- 9. Ambient Occlusion and the Render to Texture Dialog 17.99 MB
- 9. Ambient Occlusion and the Render to Texture Dialog 17.98 MB
- 5. Creating Cornices, Parapets, and Roofs 17.73 MB
- 10. Preparing to Export 17.65 MB
- 4. Texturing the Modular Construction 16.65 MB
- 2. Planning the Modeling of Cities for Games 16.37 MB
- 5. Creating Cornices, Parapets, and Roofs 16.30 MB
- 8. Planning and Constructing Texture Sheets 16.07 MB
- 4. Texturing the Modular Construction 15.11 MB
- 3. Modular Construction of an Urban Environment 14.99 MB
- 2. Planning the Modeling of Cities for Games 14.61 MB
- 9. Ambient Occlusion and the Render to Texture Dialog 14.48 MB
- 3. Modular Construction of an Urban Environment 14.32 MB
- 3. Modular Construction of an Urban Environment 14.30 MB
- 2. Planning the Modeling of Cities for Games 13.78 MB
- 2. Planning the Modeling of Cities for Games 13.24 MB
- 11. Conclusion 13.10 MB
- 2. Planning the Modeling of Cities for Games 12.37 MB
- 8. Planning and Constructing Texture Sheets 12.09 MB
- 5. Creating Cornices, Parapets, and Roofs 11.94 MB
- 3. Modular Construction of an Urban Environment 11.74 MB
- 0. Introduction 11.24 MB
- 9. Ambient Occlusion and the Render to Texture Dialog 10.87 MB
- 4. Texturing the Modular Construction 10.64 MB
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