Creative Shrimp - 50 Modeling Issues From Hell in Blender 2.8 (2020) [RUS, ENG]

Creative Shrimp - 50 Modeling Issues From Hell in Blender 2 8 2020 RUS ENG

File Size: 5.41 GB

Creat Time: 2024-06-13 17:30:44

Last Active: 2025-08-06 06:35:32

Active Degree: 230

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File List:

  1. 03_C - Subd Workflow/C_04 - Im still getting subdivision pinching.mp4 305.15 MB
  2. 13_M - Scene organization - Performance/M_01 - Mesh has too many polygons.mp4 267.71 MB
  3. 03_C - Subd Workflow/C_02 - Half car half pancake.mp4 232.04 MB
  4. 03_C - Subd Workflow/C_01 - Cutting details into curved surfaces.mp4 162.25 MB
  5. 12_L - Remesh - Retopo/L_03 - Extracting from a subd mesh.mp4 155.92 MB
  6. 07_G - Boolean (non-destructive)/G_02 - Boolean non water tight.mp4 152.68 MB
  7. 18 - Reference/Ref_01 - Reducing polycount.mp4 144.63 MB
  8. 01_A - Topology Issues (general)/A_07 - Should I avoid poles.mp4 129.38 MB
  9. 06_F - Modifiers/F_02 - Rotary details - mesh level.mp4 128.13 MB
  10. 11_K - Mesh Operations/K_02 - Lofting shapes.mp4 120.36 MB
  11. 07_G - Boolean (non-destructive)/G_03 - Boolean workflow is inefficient.mp4 116.45 MB
  12. 08_H - Bevel/H_02 - Artifacts after beveling part 1.mp4 115.29 MB
  13. 11_K - Mesh Operations/K_03 - Multi-angled groove.mp4 110.45 MB
  14. 08_H - Bevel/H_05 - Variable radius fillets Blender.mp4 105.81 MB
  15. 15_O - How the hell do I model this/O_09 - Making corners part 4 - procedural corners.mp4 98.68 MB
  16. 14_N - Import - Export/N_01 - Exported mesh looks not as intended.mp4 91.54 MB
  17. 07_G - Boolean (non-destructive)/G_04 - How do you integrate plugs.mp4 89.27 MB
  18. 03_C - Subd Workflow/C_05 - Triangular wedge.mp4 84.35 MB
  19. 04_D - Splines - Curves/D_01 - Icons and patterns.mp4 82.22 MB
  20. 01_A - Topology Issues (general)/A_09 - Adding detail in just one place.mp4 82.06 MB
  21. 12_L - Remesh - Retopo/L_02 - How to extract piece of mesh.mp4 80.21 MB
  22. 07_G - Boolean (non-destructive)/G_05 - Kitbash object looks out of place.mp4 77.05 MB
  23. 08_H - Bevel/H_04 - Impossible to bevel.mp4 76.35 MB
  24. 00 - Introduction/00 - Introduction.mp4 74.02 MB
  25. 04_D - Splines - Curves/D_03 - Smooth out wires.mp4 71.61 MB
  26. 01_A - Topology Issues (general)/A_08 - Adding loops to curved surfaces.mp4 68.66 MB
  27. 15_O - How the hell do I model this/O_10 - Making corners part 5 - an angled frame.mp4 63.91 MB
  28. 15_O - How the hell do I model this/O_03 - Model structural frame part 1.mp4 63.74 MB
  29. 12_L - Remesh - Retopo/L_01 - Reducing polycount on a cylinder.mp4 63.31 MB
  30. 01_A - Topology Issues (general)/A_01 - After subdiv model collapses.mp4 60.97 MB
  31. 16_P - Misc/P_01 - Model looks different on render.mp4 60.50 MB
  32. 06_F - Modifiers/F_01 - Do I have to mesh everything.mp4 58.45 MB
  33. 06_F - Modifiers/F_08 - Make geometry thicker.mp4 56.83 MB
  34. 08_H - Bevel/H_01 - Problem with wide bevels.mp4 56.64 MB
  35. 07_G - Boolean (non-destructive)/G_01 - How to slice panel.mp4 55.92 MB
  36. 05_E - Ngons/E_04 - My mesh full of ngons.mp4 53.74 MB
  37. 07_G - Boolean (non-destructive)/G_07 - Subdiv after boolean.mp4 53.00 MB
  38. 08_H - Bevel/H_03 - Artifacts after beveling part 2.mp4 52.95 MB
  39. 07_G - Boolean (non-destructive)/G_08 - Model indentation.mp4 52.59 MB
  40. 05_E - Ngons/E_03 - Model deforms in ugly way.mp4 52.32 MB
  41. 06_F - Modifiers/F_03 - Rotary details - object level.mp4 52.28 MB
  42. 05_E - Ngons/E_05 - All quad doesnt bevel well.mp4 51.53 MB
  43. 09_I - Transform/I_02 - Align faces between objects.mp4 51.50 MB
  44. 07_G - Boolean (non-destructive)/G_06 - High poly boolean makes beveling impossible.mp4 51.14 MB
  45. 03_C - Subd Workflow/C_03 - Revert subdivision.mp4 50.96 MB
  46. 11_K - Mesh Operations/K_04 - Swap the mesh.mp4 50.09 MB
  47. MIFH Project Files.zip 49.22 MB
  48. 15_O - How the hell do I model this/O_01 - Model detailed cutouts.mp4 47.67 MB
  49. 06_F - Modifiers/F_06 - Modifiers dont work as expected.mp4 47.62 MB
  50. 10_J - Mesh Integrity/J_01 - Object light leak.mp4 47.24 MB